Global controls?

How can I create a global action for all my scenes? I want to have a global command for turning pages forward and back…thanks for any tips…

It depends, what kind of game/app are you making and how have you implemented the pages (external layouts, sprites, different scenes, etc.)?

Sounds like you want to check out external events. You create the events as a separate event sheet to the scenes, and then include events from the external events in each scene you need to use it:

So in the screen snip below, I have 2 external events - PlayerEvents that deals with the player’s actions, and OpponentEvents that has events controlling the opponent. What GDevelop does at compile time is place the contents of the linked event sheets into the scene at the point where the inclusion occurs:

1 Like