I was really skeptical about this because there shouldn’t be any difference with global and regular objects once they’re added to a scene but there is.
I stacked 2 objects of each type so I could track the original positions. G for global. S for scene. I then moved one of the objects. Moving the scene object and then clicking the reload button updated the regular object only.
Original scene
After moving the black version of each in the editor and reloading
This was the updated editor view
I had zero events.
A more extreme before and after refresh or reload. I guess it’s hot reloading. The center is my changed editor.



