How can i drag an object realistically ?

So i have a round object … i need to be able to drag it around with mouse so i used the draggable behavior but that’s not exactly what i want “it feels solid you know ? like not real”

What i need is to make the object move realistic … i added physics to it but then the draggable behavior won’t work “don’t know why ?”

i need to be able to throw it with mouse .

Also i need to make the object roll when moving on the ground … stop rolling when not moving … don’t know if this is possible but i need a round object to move like any other “normal” round object in the real world .

Thanks for helping as always .

You need to use physicals behaviours, and don’t use drap and drop behaviour at all, use actions in physical extension to move the object with your mouse cursor when needed.

Kink thanks for the quick reply … so how can i make the object move with mouse without the draggable behavior ?
what event to use ? stuff like that

Anyone help please ?