How can I fix this problem with pathfinding?

I am making a character in game to move to a coordinates 0,0 using pathfinding.
But something abnormal is occurring.

The images are given below of preview and code.


Why are there two diffrent layers occurring? at starting and another at end.
The end one is a animating and working.

Local variables are created whenever that event is run.
Events run every frame.
Even though you’re setting the local variable to 1 in your event, it’s only for that event run. Meaning the next frame, the entire event runs again.

You are creating your object every frame, infinitely.

@Silver-Streak How do I send a video