I recently asked about this question before but however now I’m wanting to improve the knock back system! What I’m wondering is this, I want the player to shoot higher when he is looking directly at the floor (y) (180) compared to someone who shoots at 250 deg, i also want to do this on how far you fly backwards (x), an example say if I shot 250 deg i want to fly further in the x axis compared with 180 deg?
this is a screenshot of my shotgun code
I would also like it so that if I were to shoot above me (340 or like 20 deg) it should make me fall much faster!
if needing more images i can provide