How do I compile a Linux/Mac Game on GDevelop (Windows)

Hey, everybody! I developed a game that I would like to be released on multiple devices, but I ca only compile it for Windows and HTML5. How can I compile a game for Linux and/or Mac OS on GDevelop (Windows)

From Windows you can export to Windows and HTML5 only. To export to Linux you need to run GDevelop on Linux. As of now you can not export to Mac but HTML5 even on the Mac.

In case your game can be exported to HTML5, (require no native features) you can use NW.js to wrap your HTML5 export in to a native Windows, Linux and Mac app:
nwjs.io/