Hi again,
is there a way to create two physic objects which can collide but go through each other? (like a sensor)
What I want to do:
I want to create an object which can switch it’s behavior in the game:
In the beginning it is a static physic object, which collides with the player. Than it change and on the next collision the player go through the object (but I need to detect the collision as well, to change the object again to the static physic object, which change the direction of the player)
Cheers,
OniGiri