How do I create a collision with objects, which goes through each other?

Hi again, :hugs:
is there a way to create two physic objects which can collide but go through each other? (like a sensor)

What I want to do: :space_invader:
I want to create an object which can switch it’s behavior in the game:
In the beginning it is a static physic object, which collides with the player. Than it change and on the next collision the player go through the object (but I need to detect the collision as well, to change the object again to the static physic object, which change the direction of the player) :thinking:


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