How do i implement this feature

this is a setup:


the black ones make red shapes and the brown one converts it into green shapes.

the other black one with a ) on it always picks the green first, but sometimes you dont want that.
what is the best way to make it do that
btw if u dont know what i mean here is the game link:

the other black one with a ) on it always picks the green first, but sometimes you dont want that.

It’s a neat project. I’m not sure what your question is. What exactly do you want to happen?

i want to find a way that you can choose wich one it needs to pick first(or only pick) but i dont know how i should make that

Draw a flow diagram of the rules/logic that is applied. Then create events from those rules.

You could add a settings popup or panel. It could be as small or as large as you want. Either a few boxes below the selected object to choose the color it passes first or only passes. Or you could add a larger settings panel off to a side. From the panel, you could choose a color, reoder a list of colors, toggle colors on/off or any other settings.

What’s the ultimate goal of your project? I understand, it’s creating something, they’re moving from block to block, they can be stored and rereleased. What happens at the end.

I am prob gonna ise this idea thanks!

The project is a prototype for a faactory builder

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