How do I…
I need an object to play a sound.
What is the expected result
When you play the game, you are suppose to hear the sound if you are facing it. The closer you get to it, the more louder it gets. And if you face away from it, you can hear it, but its not as loud as you would from a few feet away. The further you get away from it, the more quieter it gets.
I am not sure how to get this to work exactly and I’m not very skilled with sound in gdevelop. Specifically one where its stereo or mono because I usually never pay attention to those things. No I am not asking everyone here to make my game, I made most of the game myself, I am just not sure how to achieve what I want.