I’m making a breakout clone.
I want to make Bricks, or in my case “Jellies” that pop in 3 hits…
I think I might be on to something but…I can’t quite get it to work right.
As it is right now once the ball pops one the rest become solid.
And, my variable counts for the Jellies as a whole…so if the ball bounces off one strong Jelly, thats a downed HP for ALL the strong jellies. But only the one that’s hit by the ball changes animation, and only the last one that’s hit by the ball is deleted. How do I fix this?