Hi everyone, the other issues are mostly resolved, leaving only this one. Since my gdevenlop doesn’t have 3dlight, I downloaded the Panako Light extension, A3F.
Basically, I need to have lights around the player as they walk, with the distance completely dark. As they move forward, the distant scenery gradually appears illuminated.
The problem is, I’ve placed the light above the player’s head and shone it down, and I’ve written the events player.X() and playerY() so the light follows.
However, when I rotate the screen, the light stays in front of me and won’t rotate. If I turn to the other side, the light moves behind me.
How should I write events to solve this problem?
