How do I make the scene transitions more accurate?

So at the beginning of the scene the player falls from the sky. Then the player can move to the left and the scene will change. The problem is when the player is in the 2nd scene and wants to go back to the original scene, I want to make it so the player will come in from the left when that happens but I don’t know how to make that happen and the player just falls from the sky again.

How do I make the player spawn from the left?

Use a global variable to determine if the cutscene has been displayed or not. If it was already executed teleport the player to the right and don’t execute the cutscene.

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