I’m trying to make a physics-based game where you must fling the character to hit the enemy while protecting his partner and very shaky home. Everything works fine except I want to force people to fling the character. Right now I can just click/tap on the character and hold it in front of the enemy to defeat it. I want the touch/click on the character to work for a certain period of time and then stop and then start again so that I make it an actual flinging game.
Let me know if you want to take a look at the event sheet or want to see it in action.
Looking forward to your support
Thanks in advance