how do i make throwable objects like shurikens on gdevelop on platformer
Create an object, pick the movement you want it to have then destroy it when it’s in collision with a wall or enemy
ummmm yeah but how do i do that
anyone help?
(20 words)
There are event commands to create an object at a position, apply a force in a direction to that object, and destroy an object
U can do the fire bullet behaviour, i made a vid tutorial, but i made a few mistakes. hope this helps. ![]()
Proton Drive
So did the video help/did u watch it?
edit- coz i want to delete the vid coz its taking space in my drive.
no i didnt i used his solution but sure just send me a email im my bio of the video
Did @ZeroX4 's soultion work?
If it did no need to watch the vid but that link was the vid, k il mail it to u.
how do i make it so i cant use it until the weapon or boomerang until it comes back to me like a boomerang
You toggle a boolean variable with a name like projectileThrown that is set to true when you throw it and false when it is destroyed. Check whether that variable is false when you throw a projectile.

