HI, Myself Soham.
Actually, I am developing a game for much time but I am stuck on a problem for a long time here.
What I want is the timer which will look after how much time did the player took to survive the level until the game is over. I have created the time tracker but the problem is that I want to record the time when the player fails to complete the level and show it on the stats screen.
Just wanted to know how can I do that.
You could start a timer at the beginning of the level and at the end over the level get how long it was running and display that.
You could also have a looping timer that every second adds + 1 to a variable and display that at the end.
Gdev also has built in expressions to get how long the scene has been running (TimeFromStart())
Multiple ways to achieve this
You can store variable Time in storage at the moment of death player. After that read variable from storage at any scene you want and show it.