How do properly remove deleted 3d-object hit by bullet?

how do properly delete a deleted 3d-object, when it gets deleted by forexample bullet? if i use collided with bullet, and delete object on the object, and if i move the player towards where the object was “deleted”, the player still colliides with the now invisible but still there-object. how to completely delete the 3d-object so the player do not collide on the invisible 3d-object?