I’m just curious, what happens to game resolution while zooming in/out. I’m currently making a game, which is still a prototype, and i made a test level with the character. It went that the character was too big on the screen, so i changed camera zoom a bit, and size of the character and the level on the screen is good now. So, as i said i got curious if game resolution changes while zooming in/out, should i change a game resolution or size of sprites instead of zooming, or my solution with zooming is fine?
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Heya! The game’s resolution does not change when using zoom, that’s it’s own action thankfully.
Also, if you didn’t know, changing the zoom from 1 to 2 would double the zoom, and 0.5 would half the zoom!