Hello, I’ve been trying to make an RTS game and before I start development I wanted to know if the Gdevelop engine can handle such a game. Like lets say 10-15 units at a time with about 500 sprites per player on a somewhat large map with a decent AI aswell. Also if Gdevelop can’t handle it, can someone please suggest a different visual scripting engine that I can use? Thanks in advance!
Hi and welcome here
A few thousands of objects is not a problem if they aren’t big, if you don’t use many visual effects, etc.
Ok thanks for the reply!