i am making a top down shooter and i want to make the mouse be a sprite like a target i keep trying to look but not many tutorials for this please help
You don’t change the mouse into a sprite, but you put a sprite following the mouse
Just add a new sprite, name it for example “Cursor”, drag it to the scene, then:
Conditions: No conditions (always)
Actions: Do =MouseX(); = MouseY() to the position of Cursor
Also you have to set the original cursor invisible at the beginning of the scene
Thanks i got it!!