how to create objects on the right place without changing it’s origin point (I prefer creating a new point instead). Like in the first tutorial (turret and tank war…) when you right the event to create bullet, the bullet never aligned with the cannon perfectly? I have something similar, have to create Electric vfx from the character’s hand, but the vfx sprite is a lot bigger in resolution, so is a lot prominent. So if i don’t wanna change the origin point cuz there is some other vfx animation in the same sprite for easier workflow.