How to do enemy platforming with elevators?

Hi, looking to create enemies that can use the elevator system I’ve put in place

(picture of it there) in my game, I’m not too familiar with platformer enemy pathfinding, but i’d like to know how to make it so the enemy is always tracking the player, going up or down elevators to ultimately get to them, I’ve made a little mockup of what I hope to achieve, which is here, the player is at the top, and the enemy at the bottom, using the elevators to get to the player.