How to force crash my game?

i know it sounds stupid to ask but it would be very helpful if someone responded

i want my game to have a feature where it crashes when you spawn a specific item and look at it from a specific angle, but i don’t want it to simply quit the game. i want it to have a full on attack. Lagging, Audio Buffers, The Works.

it’s weird to ask, but i hope someone can help with this

thanks

It would be hard to actually crash your game but you could do a fake crash in which you make the music sound all weird and the sprites glitch out… but I’m not sure how to do that. I wish you luck and hope this was somewhat helpful.

A game “crash” is not something you can simply force to happen. This depends on how the engine handles operation processing and how the project works internally. For example, you could perform a simple division by zero at some point and only receive an error on the screen, or the game could simply close as if you were closing it without any confirmation. Therefore, again, it’s not something you can simply force.

What it seems to me is that you want to simulate a game crashing as an effect within your gameplay, which requires a completely different approach to implement depending on what you want to achieve.

this was actually pretty helpful, thank you!

you seem to wanna simulate lag that RESULTS in a crash. so you could randomly run really complex mathematical functions if you wish

or something i like to do is start spam creating physics objects on a different layer of off screen somewher eand then set the game to crash (exit) on a timer

for crashes, heres a few options:

process.exit()
exits normally

process.hang()
freezes the game

process.crash()
crashes the whole thing, leaving you with a black window that does nothing.

this is exactly what i wanted, thank you!

(update, i tried process.crash() and it worked exactly how you said, thank you so much

awesome!!! i highly recommend physics objects if you want lag