How to make object pick a "Node" on screen

I want to know how to make an object pick a certain node on the map. I have another object that acts as the node that gets hidden when the game starts, and there are multiple of this object around the map. I want to know how I can make the original object go to a different node once you collect the object.

Hi, there are different ways how to do that and it depends a lot on your game. Should the moving object follow a specific path? Are the hidden nodes created randomly or always at a fixed position? Is there a fixed sequence for the nodes to occur?