I Am Made of Copper - 3D Ambient megastructure exploration prototype

Play here: https://lyubomiriko.itch.io/i-am-made-of-copper

Hello there! This is a prototype for megastructure exploration game with my ambient music. Just follow the markers and relax if you like the atmosphere.

This is my first test to create something with Gdevelop.
Currently it have a single level. All assets are created by me.

I started playing with Gdevelop 3-4 months ago. The game controls was specifically develop to exclude the need for mouse, so you can play it on a laptop easily. I have already set Android controls too, it runs fine on mobile (with lower resolution however) Press “Controls” to see the movement keys.

Not gonna lie I am having a lot of trouble developing this, mainly from the fact that Gdevelop simply cannot change the viewport movement speed in 3D. My level is quite big, so moving to the other side of it is true pain. Also the scaling-import of the assets is broken, and there is no even local rotation of the assets in the viewport.

Still, Gdevelop is quite fast, and exports compact in size games. This is the reason why I started testing Gdevelop - I want to create this kind of exploration game. I come from long years Unreal Engine use, where just the blank export size is around 300mb. My other choice was Godot, but I have experience only with visual types of code. I really hope 3D in Gdevelop get further development.

Edit:

  • Added Inverse controls
  • Now you can run it on mobile, it have touchscreen controls. But lower class devices won’t be happy because of the FullHD resolution.
  • Narrative is added.

You should reverse the controls for going up and down. It’s kinda weird to have up something flying in a 3d game go down and vice versa. Think of it like up is nose diving down or something.

Other than that, love the game, might have to go back to it and explore the other stuff in it later.

:+1:Sure, I will add that as an option.