I want to create some baddies for my character to jump on and kill a la Super Mario

How would I do this using the behaviour editor? I know there’s a ton of tutorials on YouTube but as I said on a similar topic last week, I learn better using text than videos.

If you are using the platformer behavior there is a condition called is falling you combine that with the collition condition and then add the actions and then when your player is falling then touches an enemy the enemy will do what the actions tell it to do

Thanks for the helpful post :slight_smile:

1 Like