How do I ignore a key press in text entry objects
Like, ignore the “A” key press ,so you don’t add it to the memory.
How do I ignore a key press in text entry objects
Like, ignore the “A” key press ,so you don’t add it to the memory.
You can add an inverted condition to forbid a particular key for instance in my game all that keys are forbidden for the user entry
You can just do If __ Key pressed and action write nothing