In Editor, Events list become huge

Hi, a little request for this wonderful GDevelop,

my list of events starting to be really huge… maybe a nice idea is to have “Markings” to place and call.

thanks,

Ermes

Try to put your events into groups then toggle groups to be closed, name your groups with a number sequence or alpha sequence to easy find when you tap search.
Something like this
N0001


But anyway yes is a good request to get some sort of Bookmarks or Points to add a TODO: and later

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Yes i’m already using groups… but sometimes a group have 10 events, and sometimes 1000 events or more…

thanks.

Ermes

You can differentiate that by using more groups inside a group. For example, in a Player group, you can make an animation group, movement group, objective_setting group, etc.

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Game States → Running → HUD events and so on you can nest any reasonable number of groups inside other groups.

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You can use external events, and group a series of related events into an external script that you can link in the main script

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i don’t like to fragment my code, but this is a solution, why not.

thanks,

Ermes

For sure a reasonable way to have homemade markers.

so, i see i’m not the one who have problems with huge events list.