I am trying to install an appimage of my gdevelop game on the Arduino UNO Q sbc. when i make it executable and execute it it makes a blank file called “invalid encoding” I think this might be because gdevelop appimage files are x86-64 and the Arduino UNO Q is arm64. is there a way for me to play the game locally on my linux device? I dont want to run it online.
You will have to build it locally/offline.
Using the instructions on the wiki for local builds includes using electron-builder and yarn, and they can export out to arm64.
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