https://threejs.org/examples/#webgl_instancing_performance
gdevelop is laggy, too many draw calls :((
look how laggy the game :((( its because no instancing
https://threejs.org/examples/#webgl_instancing_performance
gdevelop is laggy, too many draw calls :((
look how laggy the game :((( its because no instancing
It’s not laggy for me (on Macbook Pro M1)
sure, thats not the point tho? im trying to get instancing implemented so it wont lag at all