Is it possible to have saved worlds?

So i tried looking it up and I haven’t found anything on it, but is it possible with GDevelop to make a saved game that includes, inventory, placed blocks, chests, etc. i haven’t made anything like that yet but would it be possible to even save that kinda stuff.

Yes. The inventory is very simple to save/load to storage. The other objects could be saved separately, as part of a structure or array or using a for each object loop. Variables can be saved as is, and some things need to be converted to a json format and saved as a string but that’s just a couple of actions. There are also more advanced ways but I haven’t used them.

Edit: Ah, I just saw your other post. Glad to hear you got the inventory to work.

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