Is there any difference between moving camera or sprites for static game?

Hi, i am making static game and after first blocks destroyed creating new blocks in bottom and moving camera down and y position of camera gets bigger in every level, is it make any performance difference, should i move blocks up instead of moving camera down or is it pretty much same thing?

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Hi Lion, I believe the problem if you move the camera instead of the objects, if a player plays the game for a very very very long time, there will be a variable overflow somewhere.
This is just a hunch though, I’m not sure if it applies for Javascript (what GDevelop games are based on).

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