Jumping\Landing animation under the character

Hello there, folks!

How to add jumping and landing animations under the character? Like the dust on the ground.

An example of animation was attached.

For example like this:

Condition: Key j is pressed

Create object character_jumping at character.X() character.Y() - Variable(character_height)
Play animation of character_jumping 

Somewhere else, you will need:

Condition: Character_jumping animation is finished

Action: Delete object character_jumping[/code]