Keep a collision condition when no longer in collision

I’ve got condition set up for when my player is in collision with another sprite a hidden object (word bubble) is shown, but I want that hidden object to remain showing after I’m no longer in collision with it.

You mean you want it to be displayed for some time longer and then it disappears again? For that you could use the ‘Wait X seconds’- action.

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Ah, nice! Thanks :slight_smile: