Latest update cause player and camera jittering?

Well, I guess like in all engines, when you set pixel perfect it means that all objects in the scene will move by even values.

According to what I see in the events of the extension, what it does is calculate the values based on the sqrt formula

It makes objects stop on an exact pixel, but still move smoothly.

Use these extensions are the best option to me. I wonder why is not implemented built-in in Gdevelop, big bug in my opinion for all the people using scroll and low resolutions. Jittering is unacceptable.

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