Layers not working correctly

I am making a new game with score and health. I have put all health and score onto a layer which I have named GUI.
The problem is when I create another scene the GUI layer has gone and only appears in the scene where it was created.
Is this meant to happen or have I gone wrong somewhere.
The only way I can kind of sort it out is to duplicate the scene and the GUI layer with it.

Any help greatly appreciated

Layers are scene specific. The behavior you’re seeing is correct.

If you’d like to have a resuable layout of objects, that’s what External Layouts are for. Your objects will need to be global objects to use them in multple scenes once you add them to an external layout.