Hi, good day!
So this is my problem. I created this shooting game with “Coin Loot” so if every time the player is in collision with a loot (coin) then it gives him 500 coins. So if the enemy drops a double loot (coin), and the player is in collision with the loots then it still gives the player 500 coins even though the loot is doubled. It’s supposed to give the player 1000 coins. How can I fix this? Thank you.
my events:
If the “player” in collision with “coinloot” then delete “coinloot” and give the “player” 500 coins.
There’s also a chance that the enemies will drop more than two coin loot. If the loot is in the same coordinates or position. The double or triple or more loots won’t work.