Let’s say, theoretically, I needed two turrets to automatically rotate towards each other.
The ONLY, one and ONLY difference between these turrets is a SINGLE variable, called “order” which determines what “team” they are on. They are the same objects, running the same events.
How would I do it as simply as possible? I can easily make a turret rotate towards any other object that is not an identical turret. I can even make these turrets kill only opposing turrets if I position them correctly, and not accidentally themselves, but I cannot get them to rotate towards each other. Thank you for your time.