I want to make it so my intro to the game has my player sitting on the couch and then after a few seconds he gets a phone call then dialogue starts. How would I go about doing that? I’m guessing with a lot of timers and new sprites?
are you using yarn dialogues, text objects, bitmap text objects, or sprites to display your dialogue text?
i have done similar things to what you are talking about using bitmap text object, and object variables that change states based on a timer. then when state variable of object = x, change text to x, when state variable of object = y, change to y. ad infinitum.
Yeah, I’m using a bitmap text.