The map keeps on tilting basedo n the posistion of the (3d) object and i dont know how to fix it. Can someone help me?
Thanks
Blobdev-
The map keeps on tilting basedo n the posistion of the (3d) object and i dont know how to fix it. Can someone help me?
Thanks
Blobdev-
Hey!
Sending photos of what’s happening, including events, helps provide more context, and will probably get your problem solved faster.
Also, you topic category has been swapped to “How Do I…?”
Thanks!
– Snowy
I will send the images when i get home
Oops sorry lol i will send them later
haha lol

Thats not my problem, but thanks anyway!
This usually happens when the camera or scene rotation is being driven by the object’s transform instead of being kept independent.
A few things to check in GDevelop:
This kind of issue often comes down to separating object movement from camera control. If you are experimenting with movement timing or directional logic, understanding how small position changes affect overall motion really helps. I’ve seen similar discussions around timing and control concepts explained well at https://dlf25.com/, which might give you a clearer mental model of what’s happening.
If you want, you can also share a screenshot of your events. That usually makes the problem much easier to spot.