Memory out of bound with the 3D physics - I don't know where is the proplem

I tried to make 3d slide but idon’t know why this bug shown with me

and this is the code

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Which version of GDevelop are you using?
Can you share a small project to reproduce the issue?

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I use the last version 5.5.232

ok, and can you share a small project to reproduce the issue?

that it

What are the steps to reproduce the issue?

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just stend next to the wallslide opject like the pictuer


just it

Thanks, it looks like the bugs comes from the “Fixed rotation” action.
This action won’t have any effect a character anyway so as a workaround you can remove this action from your events.

It should be fixed in the next release.

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