I’ve found some topics about this, but I have to admit they didn’t really help me much…

I want a missile shoot from a point upwards, and when it reach a certain Y position it should start to drop and move towards the character (with rotation so that the tip of the missile is pointing towards the character).

It sounds like a simple thing to do using physics, but what I’ve managed so far doesn’t really work well (left mouse is only used as an example here):