Hi, I did a moving platform without physics. Now I want it to have physics behaviour. How to do it? The platform should float in air move back and forth. I had no problem without physics. But with physics behaviour, if I set to static it doesn’t move and if I set to dynamic then it falls down.
Set to kinematic
And if in collision with move_, change the variable to = 1
if variable = 1, change the x linear velocity of platform += 250
and same like this for left
That would be redundant, just call the action directly after the condition is met.