I’ve made this quite basic test stage to test some touch input. The character can run and jump as planned but the problem is I’m having an issue with the fact that, for example:
-If I press the right button in the GUI the character will go to the right but it will go to the right forever until I press somewhere else that is not the “right button”.
I can provide with the project’s file and .apk for testing.
(Your link can’t be accessed by other people than you).
Just guessing, you also need to test if the touch is pressed (“Mouse press/touch” condition).
Sorry, I’ve made it public now.
You need to add this condition (to all “Controls” events) :