(Need feedback) This is my first game! Action-Platformer!

Hello, friends! Please give me feedback!

I am interested in these questions:

  1. Is the game not too difficult?
  2. Are there any bugs?
  3. Did you like the game? Why?
  4. What would you change in the game?
  5. I’m interested in your opinion!

Thanks!
And thank you who helped me on the forum!

Testnew1-min

6 Likes

Nice game, maybe make better health bar

1 Like

Thanks! How to make healthbar better?

1 Like

Maybe get better looking health bar sprite that fits your game

1 Like

Hello, Geldwyr!!!

I left your topic in the browser favorites to play later and bring to you my feedback. After a few days here I am!

  1. Is the game not too difficult?
    I found it difficult. Right at the beginning of the first stage there are many enemies and I wasn’t used to the controls. I got lost in the buttons.

  2. Are there any bugs?
    I didn’t experienced any bugs.

  3. Did you like the game? Why?
    Yes! I think the combat is very fun with the dash and spell. The enemies are varied with a good artificial intelligence and with a variety of attacks and moves! Really cool!

  4. What would you change in the game?
    I think the player could attack more fast and maybe have a simple combo.
    A good music for your levels.
    Some effect when we hit the enemies.
    Another background that meets better with your game.

Great job! Keep going!!!

Edit: Another good thing would be when starting the level a message appears warning that it is necessary to defeat all enemies to proceed.

1 Like

Thank you very much for your feedback)

Pretty good for a first game! To answer your questions:

  1. Is the game not too difficult?
    I think there are a lot of enemies right out of the gate. I feel like you’d want to introduce new enemy types slowly; not all at once.

  2. Are there any bugs?
    Didn’t encounter any bugs.

  3. Did you like the game? Why?
    It feels like a solid prototype. All I could do was kill the enemies. Is there a story? Collectibles? What is the scope of the game?

  4. What would you change in the game?
    It’s generally a rule in melee-based games that your melee attack hits almost instantly. Your melee swing takes a while before it connects; this almost feels like lag. In most animation-based melee attacks, the strike is on the 2nd or 3rd frame and then there are 4+ frames of the post-swing.

Excited to see where you take it. Great job :v:

I honestly like the game a lot. It’s a bit difficult, but it’s still great. I wish you would add regeneration things that the baddies drop so you can regain health. Love the art style, though.
Great job! Keep up the great work!
Edit: I found a weird bug where the archers started shooting arrows but then froze and didn’t do anything until I killed 'em.
Also, the death sound is bit gross, but that’s fine.