So uh Ive made a choice to not let the save/load be the last thing I do in this project. I first need to put a checklist system where the players exp goes up and also a calendar system where the player themselves can put an expire/due date. The expiry date will affect the players hp(go down).
uhm btw I already solved the saved to storage system
So what do you need help with?
really sorry for late reply, I got busy. I just need help like is there a chance that the player can put dates themselves then be reminded by it
As long as it’s only when the game runs - I don’t believe there’s be a way to have GDevelop running in the background like a calendar or alarm type app.
In game, it depends on whether it’s just a per day reminder, or an exact time. If a reminder is per day, then save the entry into local storage and then read and check it in whenever the game starts.
If it’s more time exact, then at the start of the game (or when the alarm is set) determine how much time in seconds before the event is due, set a variable to that value and start a timer that is checked to see when the number of elapsed timer seconds exceeds the event value.
ooh thats much better ig thank you!




