So I’m creating a 2d skating game and my problem is that I have a key (e) that should do a kickflip but its only doing the first frame.
Two possible reasons usually: either you keep resetting the first frame of that animation, in which case you need a Trigger once condition, either you have another animation conflicting with this one, in which case you need to solve the conflict (changing the way your conditions are nested, usually).
@Gruk I do know that its conflicting but I do not know how to resolve the confliction without breaking something.
That’s animation conflict! Show your events.