Hey, would it be possible to add a kind of “old TV” shader in gdevelop ? A sort of “optics compensation”, in other words “fisheye” effect.
- Reaver
Hey, would it be possible to add a kind of “old TV” shader in gdevelop ? A sort of “optics compensation”, in other words “fisheye” effect.
CRT effect is already there, and includes a curvature option.
Turn off the things you don’t want (lines, vignetting, etc) and you’ll get the curve you want.
If you’re wanting distortion style instead, you’ll need to find a displacement map and use the displacement effect.
Note: This is only for 2D, I don’t know what 3D effects are available as I don’t mess in 3D game dev at this time.