hi how do i make it so that even after the player first collides with the tweening object it [the object] can still tween?
i’ve attached a gif that demonstrates my problem
thanks in advance

hi how do i make it so that even after the player first collides with the tweening object it [the object] can still tween?
i’ve attached a gif that demonstrates my problem
thanks in advance

Excuse me, may I ask which event you use for tweening?
hi s2j i’m using this event for tweening
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I think if you change the angle to vent angle plus 360 degrees, it should work. Or perhaps the vent angle plus 180 degrees.
thank you, that worked!
You’re welcome! Happy I could help.
I mention this just for clarification:
When the angle reached 360 degrees, a second tweening operation was not performed because the angle was already 360, so no further action was required.