I wan’t to create a skill of a player that creates an object that will move in circle and the center of it is the player. It’s like an orb that rotates with the player so it means the orb needs to follow the player and at the same time moves in circle. Hope someone will help me out, thanks in advance.
you need a variable for the angle (Effectangle) and change it over time.
if effect is activeted
change variable Effectangle add TimeDelta()*10 or similar, you have to try out the numbers.
- put object around another.
since this will increase the value of effectangle very high over time, you can have another event, that sets the value to 0, when variable effectangle >360
Wow, I can’t believe that’s it. Thank you so much and it works perfectly!