Package a test build of my game to send to someone

im trying to send a test build of my game to a playtester, but im not trying to use the url method. I watched the youtube video about publishing the game but im a bit confused on which packaging method would allow me to package and send the finished game program to another person.

Well, it depends on what device or operating system your playtester has.

Example: A laptop, running Windows 8 (referring to all 12 people still using Windows 8)

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my playtester said they’re running a Windows 10 laptop.

The best method for a Windows 10 Laptop would be Windows Zip file (Windows Auto installer also works).

just for the record my playtester isn’t having problems installing the game. Im trying to send him a copy of the game file that he can play without having to use the gdevelop app. does gdevelop have a way to package the game so I can send him a copy to play?

Yeah… Literally the way I just mentioned. Just send the tester a copy of the files produced from the build. The person should be able to access it without GDevelop.

If you need more help, try reading this:

https://wiki.gdevelop.io/gdevelop5/publishing/windows-macos-linux/

Thanks. srry, I’m not the most tech savvy person :sweat_smile:. the link really helped.